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Mandelbulber v2 2.02 (and 2.01)
Free download (executables and source): sourceforge.net/projects/mande…
Website: www.mandelbulber.com/
This is one of first releases of Mandelbulber v2. The program was rewritten from scratch to have nice Qt based user interface. I hope you like it.
What is new in compare with old Mandelbulber?
- user interface is based on Qt 5 environment (before was GTK2+)
- instead of separate windows, there is big main window witch all function grouped in movable and detachable docks (View/Save window state stores favorite window configuration)
- most of edit fields has sliders to set value by mouse. Edit fields where range of value is very high, has slider with logarythmic scale.
- new camera-target functionality and navigator. There is possible to move/rotate camera and target separately.
- new and more efficient algorithm for image refreshing. Now there is not needed to wait until first percent of image is already rendered. New refreshing method is more intelligent and for instant is able to refresh SSAO effect for only latest rendered lines of image
- textures (for background, environment mapping....) has previews
- new setting file format. I know that you will blame me, but in next version will be import function for old Mandelbulber settings (in 95% should be possible to convert)
- every edit field shows tooltip with default value and parameter name which is the same in setting files
- every parameter which is not default is bold
- every edit field in context menu has reset to default function
- new 3D cursor shows coordinates and distance from camera and actual function
- for hybrid fractals there is separate tab to set parameters for each formula
- thumbnails for settings preview are cached
What is still missing in compare with old Mandelbulber?
- animation editor
- rendering via network
- OpenCL support
- primitive objects
- some fractal formulas
What is new in Mandelbulber v2.02?
- added importing of settings from old Mandelbulber (v1.21). It works in 95% cases.
- added 'legacy_coordinate_system' parameter to provide compatibility with old coordinate system (upside down)
- added primitive objects: box, sphere, plane, cylinder, torus, circle, rectangle, water. There is no limit for number of objects. All objects can be rotated around 3 axes and placed using mouse pointer
- added 'repeat' operator for all primitive objects and fractal
- added setting for position and rotation of the fractal
- added example setting files and 'Load example...' option
- added example textures to the package (for background, environment mapping and light maps for ambient occlusion effect)
- added crossplatform consistent random number generator based on the gsl library. See the README for new dependencies. This solution guarantee the same results under Linux and Windows (e.g. the same color palette)
- fixed bug: 'fractal_constant_factor' parameter was ignored
- fixed bug: glow effect used wrong color
- fixed bug: there was error in calculation of equirectangular projection
- fixed bug: corrected and updated list of required system packages
- fixed bug: there was wrong calculation of distance if "Iteration threshold mode" was enabled.
- fixed bug: preview was displayed even if settings weren't loaded successfully
As always every feedback is appreciated!
SVN repository: mandelbulber2.googlecode.com/s…
This repository is available from Google Code: code.google.com/p/mandelbulber…
Example of new possibilities:
Mandelbulber 2.19
This is next official release of Mandelbulber v2 program.
Download from: https://sourceforge.net/projects/mandelbulber/
GitHub: https://github.com/buddhi1980/mandelbulber2
New in 2.19Added new fractal formulas
mandelbulbPower1234
mengerPolyFold
ifs_xy
transfDiagonalFold
transfPolyFoldAtan
transfPolyFoldAtan2
transfAbsAddConditional2modified fractal formulas
transfPolyFoldSymXY, added XY to name and updated code
transfPolyFoldSymMulti, updated codeShaders: surface color palette replaced with gradient editorShaders: added gradient for specular highlightsShaders: added gradient for diffusionShaders: added gradient for luminosityShad
Mandelbulber 2.18
This is next official release of Mandelbulber v2 program.
Development of Mandelbulber 2.18 was mostly focused on implementation of stereoscopic rendering in OpenCL mode.
This new version got very interesting "fake lights" effects based on calculation of different shapes of orbit traps.
Download from: https://sourceforge.net/projects/mandelbulber/
GitHub: https://github.com/buddhi1980/mandelbulber2
New in 2.18:Added new fractal formulas
amazingSurfMod3
transfRotationIterControls
transfClamp4d
transfAbsAddMulti4d
transfRotateAboutVec3
transfOffsetSCurve4d
transfGnarl
transfBoxTiling4dmodified fractal formulas
menger middle mod, a
Mandelbulber 2.17
This is next official release of Mandelbulber v2 program.
Main change in version 2.17 is added support for multiple GPUs. Now there is possible parallel computation of fractals on all available OpenCL devices within selected OpenCL platform.
Download from: https://sourceforge.net/projects/mandelbulber/
GitHub: https://github.com/buddhi1980/mandelbulber2
New in 2.17:Added new fractal formulas josKleinianV2 mandelbulbAtan2Power2 bristorbrot2 mandeltorus mandelbulbEye transfBoxWrap4d transfSphericalInvV2 BETA added sphere inversion to PseudoKleinian and Jos Kleinian fixed scale in transfAbsAddConditional 3d & 4d fixed type2 fold in amaz
Mandelbulber v2 2.14
Free download (executables for win64, MacOS and source code for linux): http://sourceforge.net/projects/mandelbulber/
https://github.com/buddhi1980/mandelbulber2
official FB group: https://www.facebook.com/groups/mandelbulber/
New in 2.14:
- Added new fractal formulas:
mandelboxVariable
boxFold4dBulbPow2
aboxModKaliV2
transfPolyFoldSym
transfPolyFoldSymMulti
- Fractals:
transfOctoFold & transfMengerFold, now work with analytic logarithmic DE
imaginaryScatorPower2 fixed r calc
benesiT1PineTree & benesiPwr2Mandelbulb. Added 2nd rotation (for animation)
amazingSurfMod2 fixed comboBox
- OpenCL: im
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© 2014 - 2024 KrzysztofMarczak
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nice job